Starmancer Early Access 0.1.50 was a patch deployed on 01 November 2021
New Stuff
Added Halloween Starmancer Core.
Added a pumpkin plushie and a spooky painting.
Perks now display their duration in the UI.
Added morale-affecting perks to the morale UI, like intoxicated
Added a context option for knocking out other colonists.
Added a context option for feeding knocked out colonists.
Slimes can now be fed via the context menu.
Fixes
Removed text references of drones caring about beauty.
Added visual effect for things that are instantly consumed, like med kits and mental stabilizers.
Perks now show their duration when moused over.
Fixed a crash that would occur when colonists tried to walk to an object that was unwalkable due to a blocked path, and they would keep generating a route to it endlessly.
The amount slider is no longer shown when context eating items.
Fixed a bug where colonists would attack slimes without being angry.
Fixed many instances where objects would show the wrong blueprint when being repositioned
Dead colonists will no longer become upset occasionally.
Reduced tech tree research duration for many objects.
Preview
Added therapist 9000, must be stocked with mental stabilizers.
Fixed issues with healing booth and slime grower statuses.