Starmancer Early Access 0.1.49 was a patch deployed on 18 October 2021
New Stuff
Morale modifiers are now shown on objects in both the build menu and the attribute area (bottom of the object window)
The ship can now be repositioned
Wall objects are now repositionable (sinks, oxygen creators, wall vents, posters, etc)
Added a cheat for instantly building. Type "cheater" in the build menu to access it. Objects must be placed after enabling the cheat. Click it again to turn off autobuild
Added memories for many decorations when colonists see them (posters, paintings, flower pots, holo display, and monument)
Autonomous colonists now have a -5 morale modifier and supreme colonists have a -10 morale modifier. This replaces the system where high ego (free-will) levels used to receive a multiplier on penalties
Hated tasks now have the lowest priority and the priority can't be changed by the player
Loved tasks now have the highest priority and the priority can't be changed the player
Wires, pipes, and airducts are now instantly buildable/removeable (colonists don't have to build them)
Bug Fixes / Misc
Fixed a bug where bunk beds and sofas were usable before being constructed
Fixed a bug where colonists wouldn't talk
Colonists now have a cooldown of 15 seconds before they can use generic free-time objects again. This forces colonists to stop staring at the same poster for 4 hours straight
Added new material for window selection (mouse over, marked for deletion, etc)
Preview
Added a new starting station. Content preview must be enabled before you start a new game. If you enable content preview after starting a new game, you can play on the old starting station
Added sterile window
Added spooky painting
Added pumpkin plushie
Fixed a bug where colonists wouldn't get organs after loading the game if they were already grown